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Two-Player Game Structures for Generalized Planning and Agent Composition.

, , , and . AAAI, page 297-302. AAAI Press, (2010)

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Task Assignment with Dynamic Token Generation., , , and . MSRAS, volume 28 of Advances in Soft Computing, page 467-477. Springer, (2004)Building Virtual Behaviors from Partially Controllable Available Behaviors in Nondeterministic Environments., , and . ICAPS, AAAI, (2014)On First-Order mu-Calculus over Situation Calculus Action Theories, , , and . Principles of Knowledge Representation and Reasoning: Proceedings of the Fifteenth International Conference, KR 2016, Cape Town, South Africa, April 25-29, 2016., page 411--420. (2016)LTLf/LDLf Non-Markovian Rewards., , and . AAAI, page 1771-1778. AAAI Press, (2018)Action Theories over Generalized Databases with Equality Constraints (Extended Abstract)., and . KR, AAAI Press, (2014)SAT as an Effective Solving Technology for Constraint Problems., , and . ISMIS, volume 4203 of Lecture Notes in Computer Science, page 540-549. Springer, (2006)Automated Service Composition Based on Behaviors: The Roman Model., , and . Web Services Foundations, Springer, (2014)Temporal Logic Monitoring Rewards via Transducers., , , , and . KR, page 860-870. (2020)Timed Trace Alignment with Metric Temporal Logic over Finite Traces., , , and . KR, page 227-236. (2021)ASP-Based Declarative Process Mining., , and . AAAI, page 5539-5547. AAAI Press, (2022)