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Usability Evaluation of a Prototype iPhone App for Osaka Castle Museum: Outcomes and Reflections.

, , , , , , and . VAST (Short and Project Papers), Eurographics Association, (2011)

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Experiencing Art by Means of 3D Printed Replicas: Enriching the Interpretation of Pot Oiseau., and . GCH, page 119-128. Eurographics Association, (2019)Interactive 3D Artefact Puzzles to Support Engagement Beyond the Museum Environment., , , and . GCH, page 31-40. Eurographics Association, (2021)Web based presentation of semantically tagged 3D content for public sculptures and monuments in the UK., , and . Web3D, page 119-126. ACM, (2009)Developing Effective Interfaces for Cultural Heritage 3D Immersive Environments., , , , , and . VAST, page 93-99. Eurographics Association, (2007)Participatory Co-creation of a Public Sculpture Incorporating 3D Digital Technologies., , and . GCH, page 211-214. Eurographics Association, (2018)GPGPU Implementation of a Generative Modelling Language., , and . DMS, page 194-197. Knowledge Systems Institute, (2013)Parametric 3D-fitted Frames for Packaging Heritage Artefacts., , , , , and . VAST, page 105-112. Eurographics Association, (2012)An Image-based Approach for Detecting Faces Carved in Heritage Monuments., , , and . GCH, page 215-219. Eurographics Association, (2018)Visual behaviour in searching information: A preliminary eye tracking study., , , and . RCIS, page 365-370. IEEE, (2017)Adaptive voids - Primal and dual adaptive cellular structures for additive manufacturing., , , and . Vis. Comput., 31 (6-8): 799-808 (2015)