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Persistent Effects of Social Instructional Dialog in a Virtual Learning Environment.

, , , и . AIED, том 6738 из Lecture Notes in Computer Science, стр. 238-246. Springer, (2011)

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Persistent Effects of Social Instructional Dialog in a Virtual Learning Environment., , , и . AIED, том 6738 из Lecture Notes in Computer Science, стр. 238-246. Springer, (2011)What Makes A Digital Steward., , , , и . iPRES, (2016)Interactive Characters for Cultural Training of Small Military Units., , , , , , и . IVA, том 6895 из Lecture Notes in Computer Science, стр. 426-427. Springer, (2011)Building high fidelity human behavior models in the Sigma cognitive architecture., , , и . WSC, стр. 3124-3125. IEEE/ACM, (2015)Composing vibrotactile music: A multisensory experience with the Emoti-chair., , , , и . CoRR, (2015)Intercultural Negotiation with Virtual Humans: The Effect of Social Goals on Gameplay and Learning., , , и . Intelligent Tutoring Systems (1), том 6094 из Lecture Notes in Computer Science, стр. 174-183. Springer, (2010)(I Can't Get No) Satisfaction., , , , , и . iPRES, (2019)Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?, , , и . HCI (12), том 5621 из Lecture Notes in Computer Science, стр. 593-602. Springer, (2009)Explicit Social Goals and Learning in a Game for Cross-cultural Negotiation., , , и . AIED, том 200 из Frontiers in Artificial Intelligence and Applications, стр. 692-694. IOS Press, (2009)Developing Interpersonal Relationships with Virtual Agents through Social Instructional Dialog., , , и . IVA, том 6356 из Lecture Notes in Computer Science, стр. 236-249. Springer, (2010)