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Deep ChaosNet for Action Recognition in Videos., , , and . Complex., (2021)A 3D audio coding technique based on extracting the distance parameter., , , , , , , , , and 2 other author(s). ICME, page 1-6. IEEE Computer Society, (2014)Dynamic performance of high supporting formwork under horizontal impact load., , and . Int. J. Simul. Process. Model., 14 (5): 407-419 (2019)Perceptual Characteristic and Compression Research in 3D Audio Technology., , , , , and . CMMR, volume 7900 of Lecture Notes in Computer Science, page 82-98. Springer, (2012)GenLog: Accurate Log Template Discovery for Stripped X86 Binaries., , and . COMPSAC (1), page 337-346. IEEE Computer Society, (2017)Low Bitrates Audio Bandwidth Extension Using a Deep Auto-Encoder., , , and . PCM (1), volume 9314 of Lecture Notes in Computer Science, page 528-537. Springer, (2015)Binaural Sound Source Distance Reproduction Based on Distance Variation Function and Artificial Reverberation., , , , and . MMM (2), volume 10133 of Lecture Notes in Computer Science, page 101-111. Springer, (2017)Gain Factors Calibration in 3D Sound Reproduction Using VBAP., , , , , and . IIH-MSP, page 298-301. IEEE, (2013)Multi-channel Object-Based Spatial Parameter Compression Approach for 3D Audio., , , , , and . PCM (1), volume 9314 of Lecture Notes in Computer Science, page 354-364. Springer, (2015)Multi/Many-Objective Particle Swarm Optimization Algorithm Based on Competition Mechanism., , , and . Comput. Intell. Neurosci., (2020)