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VRGit: A Version Control System for Collaborative Content Creation in Virtual Reality.

, , , and . CHI, page 36:1-36:14. ACM, (2023)

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Arboretum and Arbility: Improving Web Accessibility Through a Shared Browsing Architecture., , , , and . UIST, page 937-949. ACM, (2018)ParamMacros: Creating UI Automation Leveraging End-User Natural Language Parameterization., and . VL/HCC, page 1-10. IEEE, (2022)VizProg: Identifying Misunderstandings By Visualizing Students’ Coding Progress, , and . Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, page 1–16. New York, NY, USA, Association for Computing Machinery, (Apr 19, 2023)Understanding Accessibility and Collaboration in Programming for People with Visual Impairments., , , , and . Proc. ACM Hum. Comput. Interact., 5 (CSCW1): 129:1-129:30 (2021)Studying the Benefits and Challenges of Immersive Dataflow Programming., and . VL/HCC, page 223-227. IEEE Computer Society, (2019)FlowMatic: An Immersive Authoring Tool for Creating Interactive Scenes in Virtual Reality., and . UIST, page 342-353. ACM, (2020)What Makes a Well-Documented Notebook? A Case Study of Data Scientists' Documentation Practices in Kaggle., , , , , , and . CHI Extended Abstracts, page 445:1-445:7. ACM, (2021)Understanding the Challenges and Needs of Programmers Writing Web Automation Scripts., and . VL/HCC, page 1-9. IEEE, (2021)Towards Inclusive Source Code Readability Based on the Preferences of Programmers with Visual Impairments., , and . CHI, page 41:1-41:18. ACM, (2024)VizCode: A Practical Real-time Tool for In-Class Computer Programming Tutoring., and . L@S, page 544-546. ACM, (2024)