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Behavior imitation of individual board game players., , , , and . Appl. Intell., 53 (10): 11571-11585 (May 2023)BRL: Learning behavior representations of Reversi players., , , and . DSAA, page 1-10. IEEE, (2022)Recommendation with Generalized Logistic Transformation., , and . ICBK, page 390-399. IEEE Computer Society, (2018)Label Distribution Learning with Discriminative Instance Mapping., , and . PAKDD (1), volume 13935 of Lecture Notes in Computer Science, page 135-146. Springer, (2023)CSLI: Cost-Sensitive Collaborative Filtering with Local Information Embedding., , and . IJCRS, volume 11499 of Lecture Notes in Computer Science, page 321-330. Springer, (2019)Magic barrier estimation models for recommended systems under normal distribution., , , , and . Appl. Intell., 48 (12): 4678-4693 (2018)Enhancing Text Classification by Graph Neural Networks With Multi-Granular Topic-Aware Graph., , , , and . IEEE Access, (2023)Label Distribution Learning by Exploiting Feature-Label Correlations Locally., , , , and . ICBK, page 86-93. IEEE, (2021)A Three-Way Recommender System for Popularity-Based Costs., , and . IJCRS (2), volume 10314 of Lecture Notes in Computer Science, page 278-289. Springer, (2017)Interactive hybrid recommendation with granule selection., , and . GrC, page 362-366. IEEE Computer Society, (2014)