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Adaptation, coordination, and local interactions via distributed approachability.

. Autom., (2017)

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Robust Mean Field Games with Application to Production of an Exhaustible Resource., , and . ROCOND, page 454-459. International Federation of Automatic Control, (2012)Non-linear protocols for optimal distributed consensus in networks of dynamic agents., , and . Syst. Control. Lett., 55 (11): 918-928 (2006)Aggregate Energy Production in Wind Farms via Dynamic Robust Coalitional Games.. IEEE Control. Syst. Lett., (2022)Adaptation, coordination, and local interactions via distributed approachability.. Autom., (2017)Mean-Field Game Modeling the Bandwagon Effect with Activation Costs., , and . Dyn. Games Appl., 6 (4): 456-476 (2016)Consensus in Noncooperative Dynamic Games: A Multiretailer Inventory Application., , and . IEEE Trans. Automat. Contr., 53 (4): 998-1003 (2008)Quantized Dissensus in Networks of Agents Subject to Death and Duplication., , and . IEEE Trans. Automat. Contr., 57 (3): 783-788 (2012)A Two-Point Boundary Value Formulation of a Class of Multi-Population Mean-Field Games., , and . CCTA, page 891-896. IEEE, (2018)The Impact of Irrational Behaviours in the Optional Prisoner's Dilemma with Game-Environment Feedback., and . CoRR, (2021)Online Pricing via Stackelberg and Incentive Games in a Micro-Grid., , and . ECC, page 3520-3525. IEEE, (2019)