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Development and Evaluation Experiment of Display Media Using VR for Art Appreciation Learning., , and . IIAI-AAI, page 695-698. IEEE Computer Society, (2017)Development of drunk driving virtual experience teaching materials., , and . SIGGRAPH Asia Posters, page 39:1. ACM, (2015)VR Teaching Materials for Dance Practice., , , and . IIAI-AAI, page 178-183. IEEE, (2019)The evaluation of 3D stereoscopic vision for learning "Kagra"., , , and . SIGGRAPH Asia Posters, page 6:1. ACM, (2011)The value to dance practice of CG derived from motion capture., , and . SIGGRAPH ASIA Posters, page 2. ACM, (2012)A Novel System for the Elderly to Learn Playing Electronig Musical Instrument in Ensemble., , , , , , , and . Culture Computing, page 163-169. IEEE Computer Society, (2017)Trend in power devices for electric and hybrid electric vehicles., , and . ASP-DAC, page 416. IEEE, (2015)Evaluating the Use of Motion Capture in Practicing Local Folk Dance., , , and . Culture Computing, page 143-144. IEEE Computer Society, (2017)Learning Hawaiian hula dance by using tablet computer., , and . SIGGRAPH Asia Symposium on Education, page 6:1-6:2. ACM, (2015)A dynamic, flexible & interactive display method of paintings for communicative art appreciation among students., , , and . SIGGRAPH Asia Symposium on Education, page 3:1-3:8. ACM, (2015)