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Panoptic Lifting for 3D Scene Understanding with Neural Fields., , , , , , and . CVPR, page 9043-9052. IEEE, (2023)Texturify: Generating Textures on 3D Shape Surfaces., , , , , and . ECCV (3), volume 13663 of Lecture Notes in Computer Science, page 72-88. Springer, (2022)Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials., , , , , , , , , and 1 other author(s). CoRR, (2024)Clustering with deep learning: Taxonomy and new methods, , , , and . arXiv preprint arXiv:1801.07648, (2018)DiffRF: Rendering-Guided 3D Radiance Field Diffusion., , , , , and . CVPR, page 4328-4338. IEEE, (2023)ViewAL: Active Learning With Viewpoint Entropy for Semantic Segmentation., , and . CVPR, page 9430-9440. Computer Vision Foundation / IEEE, (2020)SPSG: Self-Supervised Photometric Scene Generation From RGB-D Scans., , , , and . CVPR, page 1747-1756. Computer Vision Foundation / IEEE, (2021)MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers., , , , , , , and . CoRR, (2023)Meta 3D Gen., , , , , , , , , and 10 other author(s). CoRR, (2024)Text2Tex: Text-driven Texture Synthesis via Diffusion Models., , , , and . ICCV, page 18512-18522. IEEE, (2023)