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A Prototype for Human-Like e-Learning System.

, , , , and . KES (3), volume 5179 of Lecture Notes in Computer Science, page 491-498. Springer, (2008)

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Studies on Rule-Learning in Gaming Simulation., and . HICSS, IEEE Computer Society, (2004)Modeling of the Students Scenario on a Learning Course., , and . KES (1), volume 5177 of Lecture Notes in Computer Science, page 573-579. Springer, (2008)A Prototype for Human-Like e-Learning System., , , , and . KES (3), volume 5179 of Lecture Notes in Computer Science, page 491-498. Springer, (2008)