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The Etruscanning project: Gesture-based interaction and user experience in the virtual reconstruction of the Regolini-Galassi tomb.

, , и . Digital Heritage (2), стр. 653-660. IEEE, (2013)

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Virtual Restoration and Virtual Reconstruction in Cultural Heritage: Terminology, Methodologies, Visual Representation Techniques and Cognitive Models., и . Inf., 12 (4): 167 (2021)DVR-Pompei: a 3D information system for the house of the Vettii in openGL environment., , , , , и . Virtual Reality, Archeology, and Cultural Heritage, стр. 307-314. ACM, (2001)Digital Techniques for Etruscan Graves: the Etruscanning Project., , , , и . VAST, стр. 129-136. Eurographics Association, (2012)The Etruscanning project: Gesture-based interaction and user experience in the virtual reconstruction of the Regolini-Galassi tomb., , и . Digital Heritage (2), стр. 653-660. IEEE, (2013)Etruscanning 3D. The Etruscan grave n.5 of Monte Michele in Veii: From the digital documentation to the virtual reconstruction and communication., , , и . Digital Heritage (2), стр. 661-668. IEEE, (2013)"The Approval of the Franciscan Rule" - Virtual Experience among the Characters of Giotto's Work., и . VAST, стр. 171-178. Eurographics Association, (2010)4D Thermo-reflectography of Cultural Heritage., , , , , , , и . GCH, стр. 129-135. Eurographics Association, (2023)NICH: A preliminary theoretical study on natural interaction applied to cultural heritage contexts., , , , , и . Digital Heritage (1), стр. 355-362. IEEE, (2013)Tiber Valley Virtual Museum: 3D landscape reconstruction in the orientalising period, North of Rome: A methodological approach proposal., , , , и . Digital Heritage (2), стр. 223-230. IEEE, (2013)Bringing the Illusion of Reality Inside Museums - A Methodological Proposal for an Advanced Museology Using Holographic Showcases., , , , и . Informatics, 6 (1): 2 (2019)