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Autosoccer: An Automatic Soccer Live Broadcasting Generator.

, , , , and . ICME Workshops, page 1-2. IEEE, (2020)

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Digital audio watermarking and its application in multimedia database., , and . ISSPA, page 91-94. IEEE, (1999)Building topographic subspace model with transfer learning for sparse representation., , , and . Neurocomputing, 73 (10-12): 1662-1668 (2010)A generic virtual content insertion system based on visual attention analysis., , , and . ACM Multimedia, page 379-388. ACM, (2008)The third eye: mining the visual cognition across multi-language communities., , , and . ACM Multimedia, page 431-440. ACM, (2010)GIANT: geo-informative attributes for location recognition and exploration., , and . ACM Multimedia, page 13-22. ACM, (2013)A unified framework for semantic shot representation of sports video., , , , , and . Multimedia Information Retrieval, page 127-134. ACM, (2005)Image Classification Using Spatial Pyramid Coding and Visual Word Reweighting., , , , , , and . ACCV (3), volume 6494 of Lecture Notes in Computer Science, page 239-249. Springer, (2010)Counterfeiting Attack on a Lossless Authentication Watermarking Scheme., , and . VIP, volume 22 of CRPIT, page 109-112. Australian Computer Society, (2002)Content-based medical image retrieval using dynamically optimized regional features., , , , , and . ICIP (3), page 1232-1235. IEEE, (2005)Advertise gently - in-image advertising with low intrusiveness., , , , and . ICIP, page 3105-3108. IEEE, (2009)