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Modeling oxytocin induced neurorobotic trust and intent recognition in human-robot interaction.

, , , , , , and . IJCNN, page 3213-3219. IEEE, (2011)

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Scrybe: A Tablet Interface for Virtual Environments., , and . CAINE, page 105-110. ISCA, (2010)Modeling oxytocin induced neurorobotic trust and intent recognition in human-robot interaction., , , , , , and . IJCNN, page 3213-3219. IEEE, (2011)An Extensible Component-based Approach to Simulation Systems on Heterogeneous Clusters.. University of Nevada, Reno, USA, (2018)base-search.net (ftunivnevadair:oai:scholarworks.unr.edu:11714/2908).VFire: Virtual Fire in Realistic Environments., , , , , and . VR, page 261-262. IEEE Computer Society, (2008)Exploring global illumination for virtual reality., , , , , and . SIGGRAPH Posters, page 125:1. ACM, (2010)A Novel Multi-GPU Neural Simulator., , and . BICoB, page 146-151. ISCA, (2011)An Application for Tree Detection Using Satellite Imagery and Vegetation Data., , , and . SEDE, page 61-66. ISCA, (2009)A Dynamic Multi-contextual GPU-based Particle System using Vector Fields for Particle Propagation., , , , and . CAINE, page 203-208. ISCA, (2008)Scripted Artificially Intelligent Basic Online Tactical Simulation., , , , , , and . CAINE, page 292-297. ISCA, (2008)A novel CPU/GPU simulation environment for large-scale biologically realistic neural modeling., , , , and . Frontiers Neuroinformatics, (2013)