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Always On(line)?: User Experience of Smartwatches and their Role within Multi-Device Ecologies.

, , and . CHI, page 3557-3568. ACM, (2017)

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Barriers to engagement with a personal informatics productivity tool., , , and . OZCHI, page 370-379. ACM, (2014)Healthy shopping: a longitudinal study of a mobile app to encourage a balanced diet., , , and . UbiComp (Adjunct Publication), page 1047-1054. ACM, (2013)Prioritizing unread e-mails: people send urgent responses before important or short ones., , , , and . Hum. Comput. Interact., 36 (5-6): 511-534 (2021)How to manage your inbox: is a once a day strategy best?, , , and . BCS HCI, page 20. British Computer Society, (2013)Exploring the effects of space and place on engagement with an interactive installation., , , and . CHI, page 2213-2222. ACM, (2013)A matter of life and death: practical and ethical constraints in the development of a mobile verbal autopsy tool., , , , and . CHI, page 1489-1498. ACM, (2013)Modulation of Medical Condition Likelihood by Patient History Similarity., , and . MIE, volume 270 of Studies in Health Technology and Informatics, page 327-331. IOS Press, (2020)Tracking physical activity: problems related to running longitudinal studies with commercial devices., , , and . UbiComp Adjunct, page 699-702. ACM, (2014)The evolved radio and its implications for modelling the evolution of novel sensors., and . IEEE Congress on Evolutionary Computation, page 1836-1841. IEEE, (2002)Designing Troubleshooting Support Cards for Novice End-User Developers of Physical Computing Prototypes., , , and . IS-EUD, volume 11553 of Lecture Notes in Computer Science, page 191-199. Springer, (2019)