Author of the publication

XR based Interaction: Leveraging on Virtual Digital Twin for Efficient Exploration with Small FOV Augmented Reality Glass.

, and . ISMAR Adjunct, page 808-809. IEEE, (2022)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Casual video watching during sensor guided navigation., and . VRCAI, page 275-278. ACM, (2013)Presence, Immersion and Usability of Mobile Augmented Reality., , and . HCI (9), volume 11574 of Lecture Notes in Computer Science, page 3-15. Springer, (2019)CornerPen: Smart Phone Is the Pen., , and . HCI (3), volume 6763 of Lecture Notes in Computer Science, page 76-83. Springer, (2011)Vitty: Virtual Touch Typing Interface with Added Finger Buttons., and . HCI (10), volume 10280 of Lecture Notes in Computer Science, page 111-119. Springer, (2017)Designing of 2D Illusory Tactile Feedback for Hand-Held Tablets., , and . INTERACT (4), volume 9299 of Lecture Notes in Computer Science, page 10-17. Springer, (2015)Head mounted display with peripheral vision., , and . ICAT, page 282. ACM, (2005)XR based Interaction: Leveraging on Virtual Digital Twin for Efficient Exploration with Small FOV Augmented Reality Glass., and . ISMAR Adjunct, page 808-809. IEEE, (2022)k-MART: Authoring tool for mixed reality contents., , , , , and . ISMAR, page 219-220. IEEE Computer Society, (2010)Usability of one handed interaction methods for hand-held projection-based augmented reality., , and . ISMAR, page 233-234. IEEE Computer Society, (2011)Blurry (Sticky) Finger: Proprioceptive Pointing and Selection of Distant Objects for Optical See-Through Based Augmented Reality., and . ISMAR Adjunct, page 336-337. IEEE Computer Society, (2016)