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Dynamic Image Representations for Crowd Anomaly Detection using Generative Adversarial Networks., , and . ICCA, page 1-6. IEEE, (2023)Scripting embodied agents behaviour with CML: character markup language., and . IUI, page 313-316. ACM, (2003)Improving the performance of the Proof-of-Work Consensus Protocol Using Machine learning., , and . BCCA, page 16-21. IEEE, (2020)Jammo-VRobot: A Cost-Effective Solution for Social Skills Training Programme for Children with High-Functioning Autism., , and . ICCA, page 1-6. IEEE, (2023)Blockchain and IoT-based Secure Multimedia Retrieval System for a Massive Crowd: Sharing Economy Perspective., , , , , , and . ICMR, page 404-407. ACM, (2019)Virtual personal service assistants: towards real-time characters with artificial hearts., and . IUI, page 9-12. ACM, (2000)Character animation scripting languages: a comparison., , and . AAMAS, page 920-921. ACM, (2003)Jammo Virtual Robot Enhances the Social Skills of Children With HFA: Development and Deployment., and . GoodIT, page 180-185. ACM, (2021)Multi-Modal Embodied Agents Scripting., and . ICMI, page 454-459. IEEE Computer Society, (2002)Building Multi-modal Personal Sales Agents as Interfaces to E-commerce Applications., and . Active Media Technology, volume 2252 of Lecture Notes in Computer Science, page 113-133. Springer, (2001)