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Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios.

, , , and . ISAmI, volume 476 of Advances in Intelligent Systems and Computing, page 105-112. Springer, (2016)

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Energy-Efficient Edge and Cloud Image Classification with Multi-Reservoir Echo State Network and Data Processing Units., , , , and . Sensors, 24 (11): 3640 (June 2024)Trip destination prediction based on past GPS log using a Hidden Markov Model., , , and . Expert Syst. Appl., 37 (12): 8166-8171 (2010)Tracking System Based on Accelerometry for Users with Restricted Physical Activity., , , and . IEA/AIE (2), volume 6097 of Lecture Notes in Computer Science, page 470-483. Springer, (2010)Evaluating Human Activity Recognition Systems for AAL Environments.. EvAAL, volume 362 of Communications in Computer and Information Science, page 131-136. Springer, (2012)Detecting Social Interactions in Working Environments Through Sensing Technologies., , , , and . ISAmI, volume 476 of Advances in Intelligent Systems and Computing, page 21-29. Springer, (2016)Advertising Liking Recognition Technique Applied to Neuromarketing by Using Low-Cost EEG Headset., , , and . IWBBIO (2), volume 9044 of Lecture Notes in Computer Science, page 701-709. Springer, (2015)Creating Virtual Humans with Game Engines for Evaluate Ambient Assisted Living Scenarios., , , and . ISAmI, volume 476 of Advances in Intelligent Systems and Computing, page 105-112. Springer, (2016)Energy-efficient indoor localization WiFi-fingerprint dataset., , , , and . (May 2022)Estimation of the Optimum Speed to Minimize the Driver Stress Based on the Previous Behavior., , , and . ISAmI, volume 476 of Advances in Intelligent Systems and Computing, page 31-39. Springer, (2016)Vision and Crowdsensing Technology for an Optimal Response in Security: Project results., , , and . MeditCom, page 82-87. IEEE, (2021)