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Retrieval and reconstruction of heterogeneous feature data for collaborative design.

, , , and . CSCWD, page 553-558. IEEE, (2010)

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A Minimalist Approach to Facial Reconstruction., and . Eurographics (Short Presentations), Eurographics Association, (1999)Door Access Control Using Human Face and Height., , , and . Eurographics Multimedia Workshop, page 87-94. Eurographics Association, (2004)A GPU-based method for real-time simulation of Eastern painting., and . GRAPHITE, page 111-118. ACM, (2007)A Multi-sensor Approach for Grasping and 3D Interaction., , , and . Computer Graphics, Academic Press / Elsevier, (1995)Autonomous Virtual Actors Based on Virtual Sensors., , and . Creating Personalities for Synthetic Actors, volume 1195 of Lecture Notes in Computer Science, page 25-42. Springer, (1997)Balancing Fidelity and Performance in Virtual Walkthrough., , , , and . VDB, volume 216 of IFIP Conference Proceedings, page 219-233. Kluwer, (2002)An object tracking method using extreme learning machine with online learning., , and . SSCI, page 1-7. IEEE, (2016)A Stitch in Time Saves Nine: Enabling Early Anomaly Detection with Correlation Analysis., , , and . ICDE, page 1832-145. IEEE, (2023)The "China-brain" project A four year, 3 million RMB project to build a 15, 000 evolved neural net module artificial brain in China., , , , , , , , , and 4 other author(s). IEEE Congress on Evolutionary Computation, page 503-510. IEEE, (2008)End-To-End Multi-Modal Speech Recognition with Air and Bone Conducted Speech., , , , and . ICASSP, page 6052-6056. IEEE, (2022)