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Introducing game elements in crowdsourced video captioning by non-experts.

, , and . W4A, page 29:1-29:4. ACM, (2014)

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Crowdsourcing platform for workplace accessibility., , , and . W4A, page 28:1-28:4. ACM, (2013)Introducing game elements in crowdsourced video captioning by non-experts., , and . W4A, page 29:1-29:4. ACM, (2014)Characteristics of Vertical Eye Movements in the Workstation Used Flat Panel Display., , , , and . HCI (1), page 756-761. Elsevier, (1993)Skill Development Framework for Micro-Tasking., , , and . HCI (5), volume 8514 of Lecture Notes in Computer Science, page 400-409. Springer, (2014)Proposing new metrics to evaluate web usability for the blind., , , and . CHI Extended Abstracts, page 1387-1390. ACM, (2005)Physiological Indices of Visual Fatigue and Visual Comfort Related to VDT Work., , , , and . HCI (1), page 909-913. Elsevier, (1993)Wireless (UWB) multi-hop CE network demonstration., , , , , and . CCNC, page 1294. IEEE, (2006)Analysis of navigability of Web applications for improving blind usability, , , and . ACM Trans. Comput.-Hum. Interact., 14 (3): 13 (2007)Study on Integrity and Privacy Requirements of Distributed Ledger Technologies., and . iThings/GreenCom/CPSCom/SmartData, page 1657-1664. IEEE, (2018)An Implicitly-Typed Deadlock-Free Process Calculus., , and . CONCUR, volume 1877 of Lecture Notes in Computer Science, page 489-503. Springer, (2000)