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Comparison of 3D Display Technologies for Embodied Interaction in Virtual Hands-On Experiential Learning., , , , , , and . ICLS, International Society of the Learning Sciences, (2018)Two Kinds of Novel Multi-user Immersive Display Systems., , , , , , , , , and . CHI, page 599. ACM, (2018)The effect of embodied interaction designs on flow experience: examination in VR games., , , , and . Virtual Real., 27 (2): 1549-1565 (June 2023)A GPU-Based Algorithm for Building Stochastic Clustered-Dot Screens., , , , and . ISVC (1), volume 4841 of Lecture Notes in Computer Science, page 98-105. Springer, (2007)Focus on the Motion: Designing Adaptive Subtitles for Online Fitness Videos to Support Ubiquitous Exercises., , , and . ISMAR-Adjunct, page 481-486. IEEE, (2023)An algorithm to improve parameterizations of rational Bézier surfaces using rational bilinear reparameterization., , , , , and . Comput. Aided Des., 45 (3): 628-638 (2013)Expressive line drawings of human faces from range images., , , , and . Sci. China Ser. F Inf. Sci., 52 (2): 295-307 (2009)QuickCSGModeling: Quick CSG Operations Based on Fusing Signed Distance Fields for VR Modeling., , , , , , and . ACM Trans. Multim. Comput. Commun. Appl., 20 (7): 189:1-189:18 (July 2024)Voronoi-based splinegon decomposition and shortest-path tree computation., , , and . Comput. Aided Geom. Des., (2024)A Shapelet Selection Algorithm for Time Series Classification: New Directions., , , , , and . IIKI, volume 129 of Procedia Computer Science, page 461-467. Elsevier, (2017)