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Event-Triggered Neural-Predictor-Based FCS-MPC for MMC., , , , , , и . IEEE Trans. Ind. Electron., 69 (6): 6433-6440 (2022)Sorting Visual Complexity and Intelligibility of Information Visualization Forms., , , , и . HCI (3), том 10273 из Lecture Notes in Computer Science, стр. 124-135. Springer, (2017)Deep-Learning-Based Kinematic Reconstruction for DUNE., , , , , , и . CoRR, (2020)POLARDB Meets Computational Storage: Efficiently Support Analytical Workloads in Cloud-Native Relational Database., , , , , , , , , и 3 other автор(ы). FAST, стр. 29-41. USENIX Association, (2020)Responsive Environmental Diegetic Audio Feedback for Hand Gestures in Audio-Only Games., и . CHI PLAY, стр. 739-744. ACM, (2015)Story Immersion in a Gesture-Based Audio-Only Game., и . ICIDS, том 9445 из Lecture Notes in Computer Science, стр. 223-234. Springer, (2015)QAS-Bench: Rethinking Quantum Architecture Search and A Benchmark., , , , , и . ICML, том 202 из Proceedings of Machine Learning Research, стр. 22880-22898. PMLR, (2023)A Sparse Attention Pipeline for DeepSportRadar Basketball Player Instance Segmentation Challenge., , , , и . MMSports@MM, стр. 131-135. ACM, (2023)Plug-and-Play Priors for Reconstruction-Based Placental Image Registration., , , , и . SUSI/PIPPI@MICCAI, том 11798 из Lecture Notes in Computer Science, стр. 133-142. Springer, (2019)MathLearner: A Large Language Model Agent Framework for Learning to Solve Mathematical Problems., , , , и . CoRR, (2024)