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Media Psychology: Media Research: Yesterday, Today, and Tomorrow. Proceedings of the 8th Conference of the Media Psychology Division of the German Psychological Society

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Eye on presence? Blinking and the presence in playing computer games, , and . Media Psychology. Focus Theme: Cognitive and Emotional Involvement during Media Reception, Proceedings of the 7 th Conference of the Media Psychology Division of the German Psychological Society, page 32. Pabst Science Publishers, (2011)12 Irrtümer, die Sie womöglich schon immer über junge Mediennutzende pflegten und nun zu hinterfragen wagen, , and . page 179-204. Wiesbaden: Springer-Gabler, (2013)Die happy? Faces of virtual death in computer games, and . Conference CrossWorlds: Theory, Development & Evaluation of Social Technology, Chemnitz, Germany, (June 2014)Doch alles nur leere Worte? Neue experimentelle Befunde zur Rolle sprachlicher Gewandtheit bei der Partnerwahl, , , and . Vortrag auf der 15. MVE Jahres-Tagung, Würzburg, 17.-19. März 2015, (2015)More or less, a matter of presence - T-patterns, game difficulty and presence in a computer game, , and . Conference MASI Meeting 2014, Reykjavík, Iceland, (September 2014)Interface for distributed automation: IDA., , and . ETFA (2), page 515-518. IEEE, (2001)0-7803-7241-7.Only cheap talk after all? New experimental psychological findings on the role of verbal proficiency in mate choice, , , and . Psychology of Language and Communication, (in press)Serious Games und Soziale Arbeit, and . Digital-interaktive Medien uns Soziale Arbeit - Diskurse, Optionen, Risiken, page 197-218. ZKS, Weitramsdorf-Weidach, (2014)Being there, acting there - Temporal structure of play as a hint to presence experiences, , and . ICA Pre-conference, Communication Science - Evolution, Biology, and Brains 2.0: Innovation in Theory and Methods, Seattle, WA, (May 22, 2014)Kann Presence ins Auge gehen? - Zeitreihenanalyse elektrookulographischer Daten von Computerspielern, , and . Vortrag auf dem 48. Kongress der Deutschen Gesellschaft für Psychologie, (September 2012)