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Graph drawing and applications for software and knowledge engineers

. Series on software engineering and knowledge engineering ; 11 World Scientific, Singapore u.a., (2002)Kozo Sugiyama. Literaturverz. S. 203 - 212. $5GBV.

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Raison d'etre object: A cyber-hearth that catalyzes face-to-face informal communication, , and . Proc. of 1st Int. Conf. Engineering and Development of Cooperative Information Systems (EDCIS2002), LNCS 2480, Springer, Berlin, (2002)Media conversion of cyclic puzzles and development of cyclic puzzle generators, , and . IPSJ SIG Notes Human Interface, (2002)Evaluation of the IRORI: A cyber-space that catalyzes face-to-face information communication, , , and . Proc. of the KES2004, Wellington, Sept. 2004. (Springer LNCS 3213), Springer, Berlin, (2004)Log analyses of human behavior on interactive amusement media., , and . KES, page 229-232. IEEE, (2000)Evolving Artificial Ant Systems to Improve Layouts of Graphical Objects., , and . PRICAI, volume 3157 of Lecture Notes in Computer Science, page 955-956. Springer, (2004)Framework Development and Process Analyses of Organizational Knowledge Creation in Academic Research Projects. First World Congress of the International Federation for Systems Research, November 14-17th 2005, Kobe, Japan, (2005)Explorative evaluation of tacit knowledge in small research projects, and . Proceedings of the 4th conference on professional knowledge management, 28th-30th March, 2007, 2, GITO, Berlin, (2007)'Divergence via Abstraction': Practices for inventing new puzzles, , and . 4th Intern. Conf. on Systems Science and Systems Engineering, page 39-44. Hong Kong, (2003)Graph drawing and applications for software and knowledge engineers. Series on software engineering and knowledge engineering ; 11 World Scientific, Singapore u.a., (2002)Kozo Sugiyama. Literaturverz. S. 203 - 212. $5GBV.Puzzle Generators and Symmetric Puzzle Layout., , and . APVIS, volume 45 of CRPIT, page 97-105. Australian Computer Society, (2005)