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A novel human-computer collaboration: combining novelty search with interactive evolution.

, and . GECCO, page 233-240. ACM, (2014)

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Retaining Learned Behavior During Real-Time Neuroevolution., , , , and . AIIDE, page 39-44. AAAI Press, (2005)Evolving Reusable Neural Modules, , and . Proceedings of the Genetic and Evolutionary Computation Conference (GECCO-2004), (2004)The Surprising Creativity of Digital Evolution: A Collection of Anecdotes from the Evolutionary Computation and Artificial Life Research Communities, , , , , , , , , and 42 other author(s). (2018)cite arxiv:1803.03453.Efficient Reinforcement Learning Through Evolving Neural Network Topologies., and . GECCO, page 569-577. Morgan Kaufmann, (2002)Confronting the Challenge of Quality Diversity., , , and . GECCO, page 967-974. ACM, (2015)Picbreeder: Evolving Pictures Collaboratively Online, , , , , and . CHI'08: Proc. Computer Human Interaction Conf., Florence, Italy, ACM Press, (2008)Evolvability Is Inevitable: Increasing Evolvability Without the Pressure to Adapt, and . CoRR, (2013)Evolving neural networks., and . GECCO (Companion), page 2977-3014. ACM, (2009)Generative and Developmental Systems Tutorial.. GECCO (Companion), page 503-532. ACM, (2015)Guided self-organization in indirectly encoded and evolving topographic maps., and . GECCO, page 713-720. ACM, (2014)