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Structured Importance Sampling of Environment Maps, , , and . ACM Trans. Graph., 22 (3): 605--612 (July 2003)Rendering Translucent Materials Using Photon Diffusion., and . Rendering Techniques, page 243-251. Eurographics Association, (2007)An artist friendly hair shading system., , , and . ACM Trans. Graph., 29 (4): 56:1-56:10 (2010)Realistic rendering in architecture and product visualization., , , , , and . SIGGRAPH Courses, page 10:1-10:5. ACM, (2018)A rapid hierarchical rendering technique for translucent materials., and . SIGGRAPH Courses, page 12. ACM, (2005)Photon mapping on programmable graphics hardware., , , , and . SIGGRAPH Courses, page 258. ACM, (2005)Noise reduction for progressive photon mapping., and . SIGGRAPH Talks, page 29. ACM, (2012)High quality rendering using ray tracing and photon mapping., and . SIGGRAPH Courses, page 1. ACM, (2007)State of the art in photon density estimation., , , , , , , , , and 1 other author(s). SIGGRAPH Courses, page 6:1-6:469. ACM, (2012)On optimal, minimal BRDF sampling for reflectance acquisition., , and . ACM Trans. Graph., 34 (6): 186:1-186:11 (2015)