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Using Poke Stimuli to Improve a 3x3 Watch-back Tactile Display., , и . MobileHCI, стр. 23:1-23:8. ACM, (2019)QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR., , , , , и . CHI, стр. 409:1-409:15. ACM, (2024)Exploring Multimodal Watch-back Tactile Display using Wind and Vibration., , и . CHI Extended Abstracts, ACM, (2018)QuadStretch: A Forearm-wearable Multi-dimensional Skin Stretch Display for Immersive VR Haptic Feedback., , и . CHI Extended Abstracts, стр. 202:1-202:4. ACM, (2022)QuadStretch: A Forearm-wearable Skin Stretch Display for Immersive VR Experience., , , , и . SIGGRAPH ASIA Emerging Technologies, стр. 7:1-7:2. ACM, (2022)A Small Virtual Keyboard is Better for Intermittent Text Entry on a Pen-Equipped Tablet., , , и . ISS, стр. 167-175. ACM, (2018)Demonstrating Gamepad with Programmable Haptic Texture Analog Buttons., и . UIST (Adjunct Volume), стр. 194-196. ACM, (2018)Heterogeneous Stroke: Using Unique Vibration Cues to Improve the Wrist-Worn Spatiotemporal Tactile Display., , и . CHI, стр. 212:1-212:12. ACM, (2021)FS-Pad: Video Game Interactions Using Force Feedback Gamepad., , , , , и . UIST, стр. 938-950. ACM, (2020)Exploration of Form Factor and Bimanual 3D Manipulation Performance of Rollable In-hand VR Controller., , и . VRST, стр. 15:1-15:11. ACM, (2022)