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Combined Voluntary Gaze Direction and Facial Muscle Activity as a New Pointing Technique., , and . INTERACT, page 100-107. IOS Press, (2001)Cold or Hot? How Thermal Stimuli Are Related to Human Emotional System?, , , , , , and . HAID, volume 7989 of Lecture Notes in Computer Science, page 20-29. Springer, (2013)Effects of Electronic Word-of-Mouth on the Potential Customer's Emotions and Product Image., , , , , , and . IJEBR, 13 (4): 1-14 (2017)Do Self-reported Playing Preferences Correlate with Emotional Reactions During Playing? Evidence from Psychophysiological Recordings., , , and . HCI (34), volume 1033 of Communications in Computer and Information Science, page 3-11. Springer, (2019)Exploring the effects of cumulative contextual cues on interpreting vibrotactile messages., , , , and . Mobile HCI, page 1-10. ACM, (2011)Vibrotactile information for intuitive speed regulation., , , , , and . BCS HCI, page 112-119. ACM, (2009)Tactile feedback on mid-air gestural interaction with a large fogscreen., , , , , , , , and . Mindtrek, page 161-164. ACM, (2020)Emotional and behavioral responses to haptic stimulation., , , , , , , and . CHI, page 1555-1562. ACM, (2008)The role of game preferences on arousal state when playing first-person shooters., , , and . GamiFIN, volume 2637 of CEUR Workshop Proceedings, page 157-166. CEUR-WS.org, (2020)Neural Network and Wavelet Recognition of Facial Electromyographic Signals., , , , and . MedInfo, volume 84 of Studies in Health Technology and Informatics, page 489-492. IOS Press, (2001)