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Emotionally Augmented Storytelling Agent - The Effects of Dimensional Emotion Modeling for Agent Behavior Control.

, , , , , and . IVA, volume 9238 of Lecture Notes in Computer Science, page 483-487. Springer, (2015)

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JuxtaView - a tool for interactive visualization of large imagery on scalable tiled displays., , , , , , , and . CLUSTER, page 411-420. IEEE Computer Society, (2004)VisSnippets: A Web-Based System for Impromptu Collaborative Data Exploration on Large Displays., , and . PEARC, page 144-151. ACM, (2020)CAVEStudy: An Infrastructure for Computational Steering and Measuring in Virtual Reality Environments., , , and . Clust. Comput., 4 (1): 79-87 (2001)Visualizing Hurricane Katrina: large data management, rendering and display challenges., , , , and . GRAPHITE, page 209-212. ACM, (2006)Multi-application inter-tile synchronization on ultra-high-resolution display walls., , , , , and . MMSys, page 145-156. ACM, (2010)Vol-a-Tile - A Tool for Interactive Exploration of Large Volumetric Data on Scalable Tiled Displays., , , , , , , , and . IEEE Visualization, page 19. IEEE Computer Society, (2004)SAGE2: A new approach for data intensive collaboration using Scalable Resolution Shared Displays., , , , , , , , and . CollaborateCom, page 177-186. ICST / IEEE, (2014)Securing Collaborative Work in Wide-band Display Environments., , , , , , , , , and 2 other author(s). CIC, page 26-34. IEEE, (2021)Synchronized Mixed Presence Data-Conferencing Using Large-Scale Shared Displays., , , , , and . ISS, page 355-360. ACM, (2016)Man Multi-agent Interaction in VR: A Case Study with RoboCup., , , , and . VR, page 291. IEEE Computer Society, (2000)