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Perceiving Visual Emotions with Speech.

, , , and . IVA, volume 4133 of Lecture Notes in Computer Science, page 107-120. Springer, (2006)

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A meta-analysis of the impact of the inclusion and realism of human-like faces on user experiences in interfaces., , and . CHI, page 1-10. ACM, (2007)Virtual Interpersonal Touch: Expressing and Recognizing Emotions Through Haptic Devices., , , , and . Human-Computer Interaction, 22 (3): 325-353 (2007)Keynote speaker: Infinite reality: Avatars, eternal life, new worlds, and the dawn of the virtual revolution.. VR, IEEE Computer Society, (2013)Short- and long-term effects of embodied experiences in immersive virtual environments on environmental locus of control and behavior., , and . Comput. Hum. Behav., (2014)Body Crumple, Sound Intrusion, and Embodiment Violation: Toward a Framework for Miscommunication in VR., , , , and . CSCW Companion, page 122-125. ACM, (2023)The Unbearable Likeness of Being Digital: The Persistence of Nonverbal Social Norms in Online Virtual Environments., , , , and . Cyberpsy., Behavior, and Soc. Networking, 10 (1): 115-121 (2007)Does a Digital Assistant Need a Body? The Influence of Visual Embodiment and Social Behavior on the Perception of Intelligent Virtual Agents in AR., , , , , and . ISMAR, page 105-114. IEEE, (2018)How Video Passthrough Headsets Influence Perception of Self and Others., and . CoRR, (2024)Exploring social presence transfer in real-virtual human interaction., , , , , , and . VR, page 165-166. IEEE Computer Society, (2016)The Effects of Immersion and Real-World Distractions on Virtual Social Interactions., , and . Cyberpsychology Behav. Soc. Netw., 22 (6): 365-372 (2019)