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Human action recognition using associated depth and skeleton information.

, , , , and . ICASSP, page 4608-4612. IEEE, (2014)

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Human action recognition using associated depth and skeleton information., , , , and . ICASSP, page 4608-4612. IEEE, (2014)Visual knowledge transfer among multiple cameras for people counting with occlusion handling., , , and . ACM Multimedia, page 439-448. ACM, (2012)Identification and tracking of players in sport videos., , , , , and . ICIMCS, page 113-116. ACM, (2013)Cross-Camera Knowledge Transfer for Multiview People Counting., , , and . IEEE Trans. Image Processing, 24 (1): 80-93 (2015)Learning Landmarks by Exploiting Social Media., , , , , and . MMM, volume 5916 of Lecture Notes in Computer Science, page 207-217. Springer, (2010)Cross-Domain Multicue Fusion for Concept-Based Video Indexing., and . IEEE Trans. Pattern Anal. Mach. Intell., 34 (10): 1927-1941 (2012)Content-aware Image Retargeting for Image Display on Foldable Mobile Devices., , , , , , , and . FNC/MobiSPC, volume 56 of Procedia Computer Science, page 104-110. Elsevier, (2015)Emotion-Based Music Visualization Using Photos., , , and . MMM, volume 4903 of Lecture Notes in Computer Science, page 358-368. Springer, (2008)Interactive content presentation based on expressed emotion and physiological feedback., , , , , , , , , and 5 other author(s). ACM Multimedia, page 1009-1010. ACM, (2008)Skeleton-augmented Human Action Understanding by Learning with Progressively Refined Data., , , , and . HuEvent@MM, page 7-10. ACM, (2014)