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A Large Video Data Base for Computational Models of Induced Emotion.

, , , , and . ACII, page 13-18. IEEE Computer Society, (2013)

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Quantifying the Influence of Devices on Quality of Experience for Video Streaming., , , , and . PCS, page 308-312. IEEE, (2018)The MediaEval 2018 Emotional Impact of Movies Task., , , , , and . MediaEval, volume 2283 of CEUR Workshop Proceedings, CEUR-WS.org, (2018)Towards Better Quality Assessment of High-Quality Videos., , , , and . QoEVMA @ ACM Multimedia, page 3-9. ACM, (2020)Visual attention as a dimension of QoE: Subtitles in UHD videos., , , and . QoMEX, page 1-6. IEEE, (2016)Towards Perceptually-Optimized Compression Of User Generated Content (UGC): Prediction Of UGC Rate-Distortion Category., , , , and . ICME, page 1-6. IEEE, (2020)Deep Learning for Image Memorability Prediction: the Emotional Bias., , , and . ACM Multimedia, page 491-495. ACM, (2016)A Framework to Map VMAF with the Probability of Just Noticeable Difference between Video Encoding Recipes., , , and . IVMSP, page 1-5. IEEE, (2022)The MediaEval 2017 Emotional Impact of Movies Task., , , , and . MediaEval, volume 1984 of CEUR Workshop Proceedings, CEUR-WS.org, (2017)The MediaEval 2016 Emotional Impact of Movies Task., , , , and . MediaEval, volume 1739 of CEUR Workshop Proceedings, CEUR-WS.org, (2016)