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Другие публикации лиц с тем же именем

Shake up the schoolyard: iterative design research for public playful installations., , , , и . IDC, стр. 175-183. ACM, (2014)GlowSteps - A Decentralized Interactive Play Environment for Open-Ended Play., , , , , и . Advances in Computer Entertainment, том 8253 из Lecture Notes in Computer Science, стр. 528-531. Springer, (2013)The richness of open-ended play: Rules, feedback and adaptation mechanisms in intelligent play environments., , и . INTETAIN, стр. 125-133. IEEE, (2015)i-PE: A Decentralized Approach for Designing Adaptive and Persuasive Intelligent Play Environments., , , , , и . AmI Workshops, том 277 из Communications in Computer and Information Science, стр. 238-244. Springer, (2011)Investigating Perspectives on Play: The Lenses of Play Tool., , , , , и . CHI PLAY, стр. 469-474. ACM, (2015)A Design Approach to Decentralized Interactive Environments., , и . INTETAIN, том 9 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 56-67. Springer, (2009)About Experience and Emergence - A Framework for Decentralized Interactive Play Environments., , , , , , и . INTETAIN, том 124 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 104-113. Springer, (2013)2nd International Workshop on Ambient Gaming., , и . AmI, том 7683 из Lecture Notes in Computer Science, стр. 453-454. Springer, (2012)