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Towards VR and AR: 360° light field display with mid-air interaction.

, , , , , , and . SIGGRAPH ASIA Emerging Technologies, page 5:1-5:2. ACM, (2016)

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Tutorial 4 - Advanced Graphics Programming using OpenGL and Extensions., , and . Eurographics (Tutorials), Eurographics Association, (1999)In-the-Wild Single Camera 3D Reconstruction Through Moving Water Surfaces., and . ICCV, page 12538-12547. IEEE, (2021)Rethinking Learning-based Demosaicing, Denoising, and Super-Resolution Pipeline., , , , , , and . ICCP, page 1-12. IEEE, (2022)Wave front distortion based fluid flow imaging., and . Image Processing: Machine Vision Applications, volume 8661 of SPIE Proceedings, page 86610L. SPIE, (2013)Stereo Event-Based Particle Tracking Velocimetry for 3D Fluid Flow Reconstruction., , and . ECCV (29), volume 12374 of Lecture Notes in Computer Science, page 36-53. Springer, (2020)Deep optics: joint design of optics and image recovery algorithms for domain specific cameras., , , and . SIGGRAPH Courses, page 7:1-7:133. ACM, (2020)Stochastic Convolutional Sparse Coding., , and . VMV, page 47-54. Eurographics Association, (2019)Refractive shape from light field distortion., , , and . ICCV, page 1180-1186. IEEE Computer Society, (2011)Cluster-based color space optimizations., , and . ICCV, page 1172-1179. IEEE Computer Society, (2011)Interactive Display of Global Illumination Solutions for Non-Diffuse Environments.. Eurographics (State of the Art Reports), Eurographics Association, (2000)