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Combining semantic, social, and acoustic similarity for retrieval of environmental sounds.

, , , and . ICASSP, page 2402-2405. IEEE, (2010)

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Examples of Using Amplitude Control Systems in Music Synthesis., and . ICMC, Michigan Publishing, (1998)Data driven identification and computer animation of bowed string model., , , , , and . ICMC, Michigan Publishing, (2001)Adaptive Beamforming and Particle Filtering., , , , , and . SPPRA, page 147-151. IASTED/ACTA Press, (2006)Unifying semantic and content-based approaches for retrieval of environmental sounds., , and . WASPAA, page 13-16. IEEE, (2009)Multi-channel audio segmentation for continuous observation and archival of large spaces., , and . ICASSP, page 237-240. IEEE, (2009)Mixed-reality learning in the art museum context., , , and . ACM Multimedia, page 965-968. ACM, (2008)Interaction and reflection via 3D path shape qualities in a mediated constructive learning environment., , , , , and . ACM Multimedia EMME Workshop, page 37-46. ACM, (2007)Combining semantic, social, and acoustic similarity for retrieval of environmental sounds., , , and . ICASSP, page 2402-2405. IEEE, (2010)HandJabber: an enactive framework for collaborative creative expression., , , , , , and . Creativity & Cognition, page 395-396. ACM, (2009)On Cross-Modal Perception of Musical Tempo and the Speed of Human Movement., , , , , , , , and . CMMR, volume 4969 of Lecture Notes in Computer Science, page 235-245. Springer, (2007)