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Deception in A Multi-agent Adversarial Game: The Game of Guarding Several Territories., , и . SSCI, стр. 1321-1327. IEEE, (2020)An adaptable fuzzy reinforcement learning method for non-stationary environments., , , и . Neurocomputing, (2024)Online Optimization for Network Resource Allocation and Comparison with Reinforcement Learning Techniques., , , , и . CoRR, (2023)Online Optimization for Network Resource Allocation and Comparison with Reinforcement Learning Techniques., , , , и . ICC, стр. 1419-1424. IEEE, (2024)Multi-objective Lyapunov-based controller design for nonlinear systems via genetic programming., , , , и . Neural Comput. Appl., 34 (2): 1345-1357 (2022)Hierarchical Reinforcement Learning for Non-Stationary Environments., , , и . SSCI, стр. 1421-1428. IEEE, (2023)Hierarchical Reinforcement Learning With Multi Discount Factors In A Differential Game., , и . SSCI, стр. 686-693. IEEE, (2022)Multi-Invader Multi-Defender Differential Game Using Reinforcement Learning., , и . FUZZ-IEEE, стр. 1-8. IEEE, (2022)Deception In The Game of Guarding Multiple Territories: A Machine Learning Approach., , и . SMC, стр. 381-388. IEEE, (2020)