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Prototyping of the Receiver Unit for a Broadband Access Network., , , , and . ISSS, page 26-32. ACM / IEEE Computer Society, (1997)Implementing DSP applications on heterogeneous targets using minimal size data buffers., , and . RSP, page 166-172. IEEE Computer Society, (1996)Geometric parallelism and cyclo-static data flow in GRAPE-II., , , and . RSP, page 90-107. IEEE Computer Society, (1994)Real-time emulation of DSP applications on programmable DSPs and FPGAs., , and . ICECS, page 554-557. IEEE, (1996)OMI building blocks and developments for future high performance processing systems in the aerospace and automotive fields: DSP, SMCS and VIRTUOSO., , , , , , , , and . ICECS, page 610-613. IEEE, (1996)Buffer memory requirements in DSP applications., , and . RSP, page 108-123. IEEE Computer Society, (1994)Code Generation for Compiled Bit-True Simulation of DSP Applications., , , and . ISSS, page 9-14. ACM / IEEE Computer Society, (1998)Grape-II: A System-Level Prototyping Environment for DSP Applications., , , and . Computer, 28 (2): 35-43 (1995)Hardware-software codesign with GRAPE., , and . RSP, page 40-47. IEEE Computer Society, (1995)Transformations of a 3D Image Reconstruction Algorithm for Data Transfer and Storage Optimization., , , , , , and . IEEE International Workshop on Rapid System Prototyping, page 81-86. IEEE Computer Society, (1999)