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A new speaker identification algorithm for gaming scenarios., , and . ICASSP, page 5436-5439. IEEE, (2011)Convolutional Neural Network Techniques for Speech Emotion Recognition., and . IWAENC, page 121-125. IEEE, (2018)HRTF magnitude synthesis via sparse representation of anthropometric features., , , , and . ICASSP, page 4468-4472. IEEE, (2014)Convolutional-Recurrent Neural Networks for Speech Enhancement., , , and . ICASSP, page 2401-2405. IEEE, (2018)Gentle acoustic crosstalk cancelation using the spectral division method and Ambiophonics., , and . WASPAA, page 1-4. IEEE, (2013)Commute UX: Telephone Dialog System for Location-based Services., , , , and . SIGdial, page 87-94. Association for Computational Linguistics, (2007)Investigating Visual Imagery as a BCI Control Strategy: A Pilot Study., , , , , , and . BCI, page 1-6. IEEE, (2022)On training targets for noise-robust voice activity detection., and . EUSIPCO, page 421-425. IEEE, (2021)Towards Efficient Models for Real-Time Deep Noise Suppression., , , and . ICASSP, page 656-660. IEEE, (2021)Decoding Music Attention from "EEG Headphones": A User-Friendly Auditory Brain-Computer Interface., , , , , , , , , and . ICASSP, page 985-989. IEEE, (2021)