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Stress Out: Translating Real-World Stressors into Audio-Visual Stress Cues in VR for Police Training.

, , , , , и . INTERACT (2), том 12933 из Lecture Notes in Computer Science, стр. 551-561. Springer, (2021)

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Stress Embodied: Developing Multi-sensory Experiences for VR Police Training., , , , и . INTERACT (1), том 14142 из Lecture Notes in Computer Science, стр. 573-583. Springer, (2023)XR for First Responders: Concepts, Challenges and Future Potential of Immersive Training., , , , и . EuroXR, том 14410 из Lecture Notes in Computer Science, стр. 192-200. Springer, (2023)Flexible und erfolgreiche Implementierung eines User Interface Styleguides basierend auf DITA-Maps., , , , и . UP, стр. 141-145. Fraunhofer Verlag, (2010)xHits: An Automatic Team Performance Metric for VR Police Training., , , , и . MetroXRAINE, стр. 178-183. IEEE, (2023)Assist the VR Trainer - Real-Time Dashboard and After-Action Review for Police VR Training., , , , , и . MetroXRAINE, стр. 69-74. IEEE, (2022)Tangible Tactical Belt: Haptic Realism for Virtual Reality Police Training., , , и . MetroXRAINE, стр. 599-604. IEEE, (2023)CoLEBricks: Co-Designing Virtual Reality Scenarios with Generative Building Blocks., , , , и . AVI, стр. 52:1-52:5. ACM, (2024)Sound of the Police - Virtual Reality Training for Police Communication for High-Stress Operations., , , , и . Multimodal Technol. Interact., 8 (6): 46 (2024)Challenges in Virtual Reality Training for CBRN Events., , , , , , , , , и 5 other автор(ы). Multimodal Technol. Interact., 7 (9): 88 (2023)Der IxD Baukasten - Interaktionsformen systematisch identifizieren und bewerten., , , и . UP, German UPA e.V., (2014)