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Play with me - Measuring a child's engagement in a social interaction.

, , , and . FG, page 1-8. IEEE Computer Society, (2015)

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On the Effect of Human Body Parts in Large Scale Human Behaviour Recognition., , , and . DICTA, page 1-8. IEEE, (2013)Ordered Trajectories for Large Scale Human Action Recognition., and . ICCV Workshops, page 412-419. IEEE Computer Society, (2013)Video and Image based Emotion Recognition Challenges in the Wild: EmotiW 2015., , , , and . ICMI, page 423-426. ACM, (2015)Fuzzy Model Based Recognition of Handwritten Hindi Characters., , and . DICTA, page 454-461. IEEE Computer Society, (2007)Resampling Approach to Facial Expression Recognition Using 3D Meshes., , and . ICPR, page 3772-3775. IEEE Computer Society, (2010)Thermal Imaging Based Elderly Fall Detection., , , and . ACCV Workshops (3), volume 10118 of Lecture Notes in Computer Science, page 541-553. Springer, (2016)Image Retargeting in Compressed Domain., , , and . ICPR, page 4424-4427. IEEE Computer Society, (2010)Play with me - Measuring a child's engagement in a social interaction., , , and . FG, page 1-8. IEEE Computer Society, (2015)Injury Mechanism Classification in Soccer Videos., and . ICCV Workshops, page 774-779. IEEE Computer Society, (2015)Harnessing the Deep Net Object Models for Enhancing Human Action Recognition., and . CoRR, (2015)