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Adaptive Optimization Algorithm for Resetting Techniques in Obstacle-Ridden Environments.

, , , , and . IEEE Trans. Vis. Comput. Graph., 29 (4): 2080-2092 (April 2023)

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Adaptive Optimization Algorithm for Resetting Techniques in Obstacle-Ridden Environments., , , , and . IEEE Trans. Vis. Comput. Graph., 29 (4): 2080-2092 (April 2023)Wonder3D: Single Image to 3D using Cross-Domain Diffusion., , , , , , , , , and 1 other author(s). CoRR, (2023)Painting patches: Reducing flicker in painterly re-rendering of video., , , and . Sci. China Inf. Sci., 54 (12): 2592-2601 (2011)Joint Implicit Neural Representation for High-fidelity and Compact Vector Fonts., , , , and . ICCV, page 5515-5525. IEEE, (2023)Pose2Seg: Detection Free Human Instance Segmentation., , , , , , , , and . CVPR, page 889-898. Computer Vision Foundation / IEEE, (2019)Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head Avatar., , , , , and . SIGGRAPH Asia, page 50:1-50:12. ACM, (2023)Deep Online Video Stabilization., , , , , , and . CoRR, (2018)Propagation of Geometric Tolerance Zones in 3D., , and . IMA Conference on the Mathematics of Surfaces, volume 4647 of Lecture Notes in Computer Science, page 494-507. Springer, (2007)MageAdd: Real-Time Interaction Simulation for Scene Synthesis., , , , and . ACM Multimedia, page 965-973. ACM, (2021)Overcoming Spatial Constraints in VR: A Survey of Redirected Walking Techniques., , , , , , , , , and 1 other author(s). J. Comput. Sci. Technol., 39 (4): 841-870 (July 2024)