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TangibleCircuits: An Interactive 3D Printed Circuit Education Tool for People with Visual Impairments., , , , , , and . CHI, page 1-13. ACM, (2020)Font Your Friends and Loved Ones: On the Utility of Ugly Interfaces., and . CHI Extended Abstracts, page 28:1-28:7. ACM, (2021)Traveling Arts x HCI Sketchbook: Exploring the Intersection Between Artistic Expression and Human-Computer Interaction., , , , , , , , , and 27 other author(s). CHI Extended Abstracts, page 568:1-568:14. ACM, (2024)Designing Co-Creative AI for Virtual Environments., , , , and . Creativity & Cognition, page 20:1-20:11. ACM, (2021)IllumiWear: A Fiber-Optic eTextile for MultiMedia Interactions.. NIME, page 449-454. nime.org, (2019)Exploring AltNarrative in HCI Imagery and Comics., , , , and . CHI Extended Abstracts, page 7:1-7:13. ACM, (2022)CircuitStyle: A System for Peripherally Reinforcing Best Practices in Hardware Computing., , , , and . UIST, page 109-120. ACM, (2019)A computational framework for finding interestingness hotspots in large spatio-temporal grids., , and . BigSpatial@SIGSPATIAL, page 21-29. ACM, (2014)Indutivo: Contact-Based, Object-Driven Interactions with Inductive Sensing., , , , and . UIST, page 321-333. ACM, (2018)Multimodal Direct Manipulation in Video Conferencing: Challenges and Opportunities., , and . Conference on Designing Interactive Systems, page 1174-1193. ACM, (2023)