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Understanding and improving artifact sharing in software engineering research.

, , , and . Empir. Softw. Eng., 26 (4): 67 (2021)

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Online Mob Programming: Effective Collaborative Project-Based Learning., and . SIGCSE, page 1283. ACM, (2019)The Problem of Packaging Curricular Materials., , , and . SIGCSE, page 1246. ACM, (2019)Trust in Generative AI among Students: An exploratory study., , , , , , , and . SIGCSE (1), page 67-73. ACM, (2024)Group Formation in the Digital Age: Relevant Characteristics, Their Diagnosis, and Combination for Productive Collaboration., , , , , , , , , and 11 other author(s). CSCL, International Society of the Learning Sciences, (2019)Creating Opportunities for Transactive Exchange for Learning in Performance-Oriented Team Projects., , , , , , , , and . ICLS, International Society of the Learning Sciences, (2020)Refactoring local to cloud data types for mobile apps., , , , , and . MOBILESoft, page 83-92. ACM, (2014)Agent-in-the-Loop: Conversational Agent Support in Service of Reflection for Learning During Collaborative Programming., , , , , , , , and . AIED (2), volume 12164 of Lecture Notes in Computer Science, page 273-278. Springer, (2020)Continuously Accelerating Research., , , , and . ICSE (NIER), page 123-128. IEEE, (2023)Toward Semantic Foundations for Program Editors., , , , , , and . SNAPL, volume 71 of LIPIcs, page 11:1-11:12. Schloss Dagstuhl - Leibniz-Zentrum für Informatik, (2017)Towards Characterizing Trust in Generative Artificial Intelligence among Students., , , , , , , and . ICER (2), page 3-4. ACM, (2023)