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Introduction - welcome to the SIGGRAPH 96 sketches.. SIGGRAPH Visual Proceedings, стр. 128. ACM, (1996)Genetic Textures. Texture & Modeling, A Procedural Approach, глава 15, AP professional, San Diego, Second издание, (1998)The synthesis and rendering of eroded fractal terrains., , и . SIGGRAPH, стр. 41-50. ACM, (1989)Texturing and Modeling: A Procedural Approach, , , , и . Morgan Kaufmann, (2002)Texturing and Modeling, a Procedural Approach, , , , и . глава 19, Morgan Kaufmann, 3, (2002)Simulated photographic development of synthetic images., и . SIGGRAPH Visual Proceedings, стр. 152. ACM, (1996)A model for simulating the photographic development process on digital images., и . SIGGRAPH, стр. 135-142. ACM, (1997)Algorithms and the artist (panel session)., , , , , и . SIGGRAPH, стр. 495-496. ACM, (1995)Fractal landscapes in context.. Interactions, 3 (6): 92-95 (1996)A note on ray tracing mirages comments and author's reply., и . IEEE Computer Graphics and Applications, 10 (6): 10-12 (1990)