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Deformable Tissue Parameterized by Properties of Real Biological Tissue.

, , and . IS4TH, volume 2673 of Lecture Notes in Computer Science, page 74-87. Springer, (2003)

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Real humans with virtual humans and social robots interactions (HCI)., , and . SIGGRAPH ASIA (Courses), page 15:1-15:221. ACM, (2017)Populating virtual environments with crowds.. VRCIA, page 11. ACM, (2006)Advanced virtual reality technologies for surveillance and security applications., , , and . VRCIA, page 163-170. ACM, (2006)Dressing animated synthetic actors with complex deformable clothes., , , and . SIGGRAPH, page 99-104. ACM, (1992)Solve Customers' Problems: Interactive Evolution for Tinkering with Computer Animation., and . SAC (1), page 404-407. ACM, (2000)Behavioural Animation of Autonomous Virtual Agents Helped by Reinforcement Learning., , and . IVA, volume 2792 of Lecture Notes in Computer Science, page 175-180. Springer, (2003)Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion Editing., , and . MIG, volume 5884 of Lecture Notes in Computer Science, page 116-127. Springer, (2009)Animated Impostors for Real-Time Display of Numerous Virtual Humans., , and . Virtual Worlds, volume 1434 of Lecture Notes in Computer Science, page 14-28. Springer, (1998)An Interdisciplinary VR-architecture for 3D Chatting with Non-verbal Communication., , , , , , , and . EGVE/EuroVR, page 87-94. Eurographics Association, (2011)Crowds of Moving Objects: Navigation Planning and Simulation., , and . ICRA, page 3062-3067. IEEE, (2007)