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Face identity and expression consistency for game character face swapping.

, , , , , and . Comput. Vis. Image Underst., (November 2023)

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An operational semantics of WS-BPEL based on abstract BPEL machine., , , and . SOCA, page 1-4. IEEE Computer Society, (2010)POPBrick: A High-Elasticity, Reconfigurable Network Infrastructure to Support POP Applications., , and . CyberC, page 109-112. IEEE, (2017)PcmNet: Position-sensitive context modeling network for temporal action localization., , , , , and . Neurocomputing, (2022)A Deep Reinforcement Learning Approach for Constrained Online Logistics Route Assignment., , , , and . CoRR, (2021)Joint Offloading Decision and Resource Allocation in MEC-enabled Vehicular Networks., , , , and . VTC Spring, page 1-5. IEEE, (2021)SyncRec: A Synchronized Online Learning Recommendation System., , , , , , , and . CICAI (2), volume 14474 of Lecture Notes in Computer Science, page 539-544. Springer, (2023)Carrier Frequency Offset Estimation Based on Twice FFT Matrix Algorithm., , , , , , and . I2MTC, page 1-6. IEEE, (2019)Design and Analysis of an All-terrain Robotic Rover for Planetary Lava Tube Exploration., , , and . ICARM, page 930-935. IEEE, (2023)MSAANet: Multi-scale Axial Attention Network for medical image segmentation., , , and . ICME, page 2291-2296. IEEE, (2023)Learning facial expression-aware global-to-local representation for robust action unit detection., , , , , , and . Appl. Intell., 54 (2): 1405-1425 (2024)