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NEARBY Platform for Detecting Asteroids in Astronomical Images Using Cloud-based Containerized Applications.

, , , , and . ICCP, page 371-376. IEEE, (2018)

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Relationship between Education 4.0 and Cognitive InfoCommunications., , , , , , , and . CogInfoCom, page 431-436. IEEE, (2020)NEARBY Platform: Algorithm for Automated Asteroids Detection in Astronomical Images., , , , , and . ICCP, page 365-369. IEEE, (2018)E-Learning Platform for Educational Resources Repurposing in Earth Observation., , and . SYNASC, page 308-314. IEEE Computer Society, (2010)Gamification in the context of user Productivity and engagement., and . RoCHI, page 119-124. Matrix Rom, (2017)User Interaction Techniques for Tracing 3D Graphical Annotations Placed on 3D Polygonal Surfaces.. RoCHI, Matrix Rom, (2013)Smart Watch-based Gesture Recognition to Control a Music Player., and . RoCHI, page 84-90. Matrix Rom, (2018)Cognitive robotics software development aspects based on experiments of future software engineers., , , , , , , and . CogInfoCom, page 459-464. IEEE, (2020)Using Eye- Tracking to Examine Query Syntax and Method Syntax Comprehension in LINQ., , , , , , , and . CogInfoCom, page 437-444. IEEE, (2020)A Linked Data-driven & Service-oriented Architecture for Sharing Educational Resources., , , , , , , , and . Linked Learning@ESWC, volume 717 of CEUR Workshop Proceedings, CEUR-WS.org, (2011)NEARBY Platform for Detecting Asteroids in Astronomical Images Using Cloud-based Containerized Applications., , , , and . ICCP, page 371-376. IEEE, (2018)