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OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the 'Fabric of Everyday Life'.

, , , , , , , , , and . UIST, page 1010-1026. ACM, (2021)

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HERMITS: Dynamically Reconfiguring the Interactivity of Self-propelled TUIs with Mechanical Shell Add-ons., , , , and . UIST, page 882-896. ACM, (2020)TRANSFORM as Adaptive and Dynamic Furniture., , , , , , , and . CHI Extended Abstracts, page 183. ACM, (2015)SonalShooter: a spatial augmented reality system using handheld directional speaker with camera., and . SIGGRAPH Posters, page 82. ACM, (2011)SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules., , , , and . UIST, page 901-911. ACM, (2019)inFORCE: Bi-directional 'Force' Shape Display for Haptic Interaction., , , , , and . TEI, page 615-623. ACM, (2019)HydroMorph: Shape Changing Water Membrane for Display and Interaction., , , , , , and . TEI, page 512-517. ACM, (2016)Petanko Roller: A VR System with a Rolling-Pin Haptic Interface for Entertainment., , , , , , and . Advances in Computer Entertainment, volume 8253 of Lecture Notes in Computer Science, page 168-181. Springer, (2013)OmniFiber: Integrated Fluidic Fiber Actuators for Weaving Movement based Interactions into the 'Fabric of Everyday Life'., , , , , , , , , and . UIST, page 1010-1026. ACM, (2021)WraPr: Spool-Based Fabrication for Object Creation and Modification., , , , and . TEI, page 581-588. ACM, (2020)Xs: Interactive Scissor Mechanisms as Portable and Customizable Shape-Changing Interfaces., and . TEI, page 6:1-6:10. ACM, (2023)