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Gesture modeling and animation based on a probabilistic re-creation of speaker style.

, , , and . ACM Trans. Graph., 27 (1): 5:1-5:24 (2008)

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Predictive Feedback for Interactive Control of Physics-based Characters., , and . Comput. Graph. Forum, 24 (3): 257-265 (2005)Aesthetic edits for character animation., and . Symposium on Computer Animation, page 239-244. The Eurographics Association, (2003)Storytelling Agents with Personality and Adaptivity., , , and . CoRR, (2017)Interactive Quadruped Animation., and . MIG, volume 7660 of Lecture Notes in Computer Science, page 208-219. Springer, (2012)A Perceptual Study of the Relationship between Posture and Gesture for Virtual Characters., and . MIG, volume 7660 of Lecture Notes in Computer Science, page 254-265. Springer, (2012)What do we express without knowing?: Emotion in Gesture., and . AAMAS, page 702-710. International Foundation for Autonomous Agents and Multiagent Systems, (2019)A Comprehensive Review of Data-Driven Co-Speech Gesture Generation., , , , and . Comput. Graph. Forum, 42 (2): 569-596 (May 2023)The Perceptual Consistency and Association of the LMA Effort Elements., , and . ACM Trans. Appl. Percept., 19 (1): 1:1-1:17 (2022)ExpressGesture: Expressive gesture generation from speech through database matching., , and . Comput. Animat. Virtual Worlds, (2021)The Impact of Avatar Tracking Errors on User Experience in VR., and . VR, page 756-766. IEEE, (2019)