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Integrating Multi-agents in a 3D Serious Game Aimed at Cognitive Stimulation., , , и . HCI (14), том 6774 из Lecture Notes in Computer Science, стр. 217-226. Springer, (2011)Evaluating MaSE Methodology in the Requirements Identification., , , , и . SEW, стр. 136-143. IEEE Computer Society, (2009)Developing an Educational Medical Game Using AgilePASSI Multi-agent Methodology., , , и . CBMS, стр. 298-303. IEEE Computer Society, (2015)SMEC-3D: A Multi-agent 3D Game to Cognitive Stimulation., , , и . PAAMS (Workshops), том 887 из Communications in Computer and Information Science, стр. 247-258. Springer, (2018)Machine Learning Applied to COVID-19: A Review of the Initial Pandemic Period., , , , , , , , , и 2 other автор(ы). Int. J. Comput. Intell. Syst., 16 (1): 73 (декабря 2023)Modelo Intencional Genérico de Sistemas Biométricos., , и . WER, (2012)An Initial Analysis on How Software Transparency and Trust Influence each other., и . WER, (2009)MEDEDUC: An Educational Medical Serious Game., , и . HCI (15), том 9745 из Lecture Notes in Computer Science, стр. 329-337. Springer, (2016)O Método KADS-estendido., , и . SBES, стр. 277-292. SBC, (1995)Metric-based evaluation of multiagent systems models., , и . MiSE@ICSE, стр. 67-74. ACM, (2018)