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Eye/Head Tracking Technology to Improve HCI with iPad Applications., , and . Sensors, 15 (2): 2244-2264 (2015)Development and integration of serious games with focus in the training of different cognitive abilities in elderly people to improve their quality of life., , , and . ISSPIT, page 1-6. IEEE, (2020)A Serious Game for Android Devices to Help Educate Individuals with Autism on Basic First Aid., , and . DCAI, volume 151 of Advances in Intelligent and Soft Computing, page 609-616. Springer, (2012)Supporting elderly people's cognitive rehabilitation with iPad based serious games., , and . PervasiveHealth, page 354-357. ICST, (2014)Innovative system for cognitive brain enhancement and language disorders treatment using a virtual reality environment., , and . CGAMES, page 120-124. IEEE Computer Society, (2012)Vocal folds paralysis study using a pre-processing stage of Gabor filtering and Chan-Vese segmentation., and . ISSPIT, page 360-365. IEEE Computer Society, (2010)Wearable sensor-based system to promote physical activity among elderly people., , , and . ISSPIT, page 100-104. IEEE Computer Society, (2015)Online computer game set architecture for people with cerebral palsy: Case study., , , and . CGAMES, page 88-91. IEEE Computer Society, (2015)Quantitative Study and Monitoring of the Growth of Lung Cancer Nodule Using an X-Ray Computed Tomography Image Processing Tool., , and . IWANN (2), volume 6692 of Lecture Notes in Computer Science, page 74-82. Springer, (2011)Dyslexia diagnosis in reading stage though the use of games at school., , and . CGAMES, page 12-17. IEEE Computer Society, (2012)